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Points

The same idea as the 2D page, with thirteen numbers a row: the first nine are a 3 × 3 matrix, then a shift in x, y and z, then the probability. The seven systems are Fractint's 3D ones (a 3D fern and Alex Matulich's Sierpinski-type solids: the tetrahedron, the 5-tetrahedron, the hexahedron, the cube, the octahedron and the duodecahedron), read from fractint.ifs, which the 2D page reads too. The next map is picked as in Fractint, by adding the probabilities in order until the sum reaches a random number.

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